Golem

Stats/Abilities
Attack: 0, Max Health: 22

Tier 1
Golem is permanently inflicted with Taunt. Any magic damage dealt to Golem is doubled.

Tier 2
Golem gains Armor when played.

Tier 3
Golem removes one debuff from a random ally each time it receives Healing.

Tier 4
When Golem dies, fully heal one random Naturae ally.

Tier 5
Golem gains Armor the first time its HP drops below 7.

Crafting
Materials required:

Stone (6)

Bone Staff (3)

Rock (3)

Concoction (1)

Lily (3)

Total: 16