Ranger

Stats/Abilities
Attack: 1, Max Health: 9

Tier 1
If Ranger kills an enemy, rally by 1 and make a second attack at a random enemy.

Tier 2
If played as a Minion, rally by 1 when played.

Tier 3
Heal an adjacent Humanis unit by 2 when played.

Tier 4
Fortify by 2 when played after a Humanis or Naturae unit.

Tier 5
If played as a Reserve, Ranger's first attack targets up to 3 enemies. This ability stops if any of these 3 enemies dies by Ranger's attack.

Crafting
Materials required:

Leather (4)

Thread (3)

Straps (2)

Chisel (1)

Total: 10