Knight

Stats/Abilities
Attack: 2, Max Health: 12

Tier 1
When played, Knight gains Armor and Bunker Down.

Tier 2
Knight gains Armor the first instance his health drops below 5.

Tier 3
Knight gains Bunker Down whenever he kills a target.

Tier 4
Whenever an allied unit is killed, Knight gains Taunt.

Tier 5
Knight has a 50% chance to consume a debuff. If a debuff is consumed, Knight gains Armor.

Crafting
Materials required:

Glove (2)

Coins (3)

Fur (2)

Chisel (1)

Hammer (2)

Total: 10